Appearance
Move a map on Robinson, Winkel Tripel and the other still projections
These projections have no live form. Build the map (vector), keyframe the Map Root's Centre Lon, Centre Lat or Scale, then Map tab → Playback → Bake to PNG sequence: each frame is drawn at its own view. Re-bake after any change to the move or the style. Pins, arcs and labels do not follow the move on these projections: their places are fixed at the build view, so on a moving Robinson map they stay where they were while the map turns. Leave them off a map that moves, or use Mercator (live) or the camera instead: keep the map still and move the camera over it, which carries everything with it.
A Robinson world turning: its Map Root keyframed, then baked to a PNG sequence.